Zorn Kalinov

Zorn Kalinov is a character played by Ryan Neenan. A straight forward and honest mercenary, he was involved in the Wrath of the Rakshasa campaign.

Description
Unkempt light brown hair and matching mustache. His arms and legs show many scars, a clear sign of his long history of warfare. He rarely smiles, and values a strong opponent who truly challenges him. His massive scythe, always within arms reach, does most of the talking for him.

Personality
Zorn is a straightforward and honest man, born to fight. His mind is constantly on the idea of battle, and he holds little else sacred, sometimes being rather stubborn in his ideals. He has grudging respect for spellcasters, but gets along the best with others that think the same way he does. He enjoys a good time, and can be a tad on the greedy side. His personal code of conduct stems from his tribe in Damara, whom he left to further pursue his skills by adventuring and serving as a mercenary. He disapproves of those who lie, cheat, or steal, and especially disfavors those who use "cowardly" combat techniques.

Family & Relationships
Zorn's father, Kosef, is the leader of his tribe. A father, a teacher, and a friend, Zorn found it difficult to leave him, but decided it was best in the end. His mother died several years after his birth. He has one sibling, a sister and the matron of the tribe he left, named Mara.

Early Years
Born in the frozen north of Damara, Zorn knew little of life beyond his tribe for the best part of his life. Zorn was only 5 when Damara was united under its current king, and when the young barbarian reached adulthood, the flood of adventurers into Heliogabalus opened a world to Zorn. The promise of the rest of Faerun and its challenges was too much to resist, and Zorn, leaving his father and chief of his tribe behind amicably, set off south at the age of 23.

The Fighting Tigers
For 10 years, Zorn traveled the areas around his former home. He quickly was noticed for his fighting prowess, and he joined in with 4 other adventurers to form an adventuring band called The Fighting Tigers, after one member’s animal companion. They traveled throughout The Great Dale and Thesk, eventually involving themselves in the city of Telflamm and an internal struggle with the thieves’ guild known as the Shadowmasters. Three of his companions were killed, but the Tigers were responsible for the death of the then leader of the guild, throwing the organization in chaos and severely weakening its power.

Tantras
Zorn spent 6 years in Telflamm, helping the merchant prince in the fight against the guild. Restless with city life, Zorn decided it was time to move on and took a ship west, eventually arriving in Raven’s Bluff. The city’s adventuring mentality was welcoming to Zorn, but its morality was not. Through his work, he heard of the city of Tantras, just north of Raven’s Bluff. Identifying with Torm’s message, although not so much his lawful attitude, Zorn moved there and has worked as a mercenary for the past 2 years, traveling all over the Vast in his duties. His latest job was given to him by the leader of Tantras himself – Zorn traveled north to Calaunt, to help defend it from an attack by a mysterious force of Lizardmen

Upon his return, Zorn was given another job by Oliend - he was to join a group of adventurers and help them in their mission. It is here that Zorn met Valennia, Greymus, and unfortunately, Fornax, and set upon his adventure to stop the Wrath of the Rakshasa. After Caleemotik and his plans were foiled, Zorn moved on - with most of the spoils, as his companions hastily parted ways. After staying in Tantras for some time and helping Oliend, he branched out and established himself again in Raven's Bluff.

Business in Calimport
Zorn eventually left Raven's Bluff and traveled south to Calimport. It was there that he made contact again with the brothers Bauduril, telling them of a certain dragon lair he knew the location of. It was not long before a very fruitful relationship was born between the three. Melfaren was sure to cash in on the strength of his new ally. The three earned quite a lot of money over the next few years. One venture took them to Starmantle in mid-1378, where both Sejanus and Zorn entered a melee tournament. Both were eventually defeated, however, by one Desmond Taragon.

Death: 1385
The Year of Blue Fire came, and with it came an insane Melfaren. Zorn, nor Sejanus, could control the mage, and Zorn was forced to retreat. When the Djinn Calim was released, Zorn was almost happy when his boots suddenly malfunctioned and shunted him into the middle of Chult.

It was there that Zorn witnessed the destruction of Mezro and pockets of Abeir form in the jungle and the skies across the land. Zorn was last scene battling strange beasts that had appeared with the motes of Abeir. He was last seen surrounded by these beasts, his broken scythe desperately trying to slice a way out.