Asmodian

Description
Asmodian is pretty good looking by human standards. Standing 5'10" with Green eyes and short blondish brown hair that always seems to be a little messy. He has strong features and light build (about 145lbs). He keeps his face a little scruffy and always wears a smile to match his happy demeanor. While not interested in the flashy clothing of the rich, Asmodian does like to wear clothing made of the finest materials, so you will often find him in plain silk garments.

Personality
TO DO

Waterdeep
Asmodian was born and raised in the city of Waterdeep by his mother Midori. Midori was a hard but kind and loving mother, when she was around, which was very infrequent. Midori lived a hard life that is primarily unknown to her son and that's the way she wanted it. When Asmodian mother WAS around, they would spend their time learning from a variety of her "associates". As such, Asmodian learned a little about a lot of different things and never really committed to any particular practice except maybe his Lute. Through these different tutors Asmodian learned about swordplay, religions, magic, thieving, and various other professions.

Midori was in fact an assassin who had affiliated herself with the Xanathar Guild -- A job she happened to be very skilled at. As such, while Asmodian was growing up he spent a lot of time on his own reading books under the care of Sabastian who owned a small but worldly bookstore on the edge of the Trades Ward. Asmodian was fascinated by the stories contained within the leather bounds of the books he would read. He would then recite these stories to local Inn patrons to earn coin which in turn allowed him to afford some of his nicer belongings such as fine clothing and his lovely Elven lute.

Asmodian never knew who is real father was and never gathered the courage to ask his mother. Instead, Asmodian looked more to Sabastian as a father-figure than anyone else. He would spend countless hours working with Sabastian in his book store learning about the outside world every chance he got. This also gave him the opportunity to meet a lot of different people.

It was through one of these people that he heard about the great region of Amn and the city of Athkatla. Looking for something a little more exotic and the dream of telling stories about his own adventures, Asmodian joined the entourage of some Noble by the name of Karakas. On the night before he left he said his goodbyes to his Mother and told her of his wishes to adventure the world. Asmodian and his Mother always had more of an informal relationship so the goodbye was quick but heartfelt.

The next morning Asmodian found a box next to his travelling gear with a note on it which read "As a parting gift I give you my sword 'Talon', it has protected me through many adventures and may it continue to provide the same services to you." The sword within the box was an exquisite rapier, but since Asmodian was running late for his meeting with Karakas he would have to question his Mother about it some other time.

Travel to Athkatla
During the ocean voyage Asmodian quickly became good friends with Karakas and found that they shared very similar personalities. Along the way they shared many a story (and many a drink). It was during one of these more drunken nights (with the help of a wizard and his brother ) that Karakas told of a story of this amazing woman he met once while sneaking around in Skullport. Karakas spoke of how this woman claimed to be an assassin and had just finished a recent job. She was easily one of the most beautiful woman Karakas had met and they spent the entire evening talking and "enjoying" one another's company. In the morning she was gone and Karakas never saw her again.

After Asmodian inquired as to the date of this particular event he was able to put two and two together and the realization dawned upon him that Karakas was most likely his own father. Unsure of how to deal with the situation, Asmodian feigned seasickness for the rest of the journey and avoided Karakas whenever possible. When they finally arrived in Athkatla, Asmodian gave a quick thanks and took his leave.

Once in Athkatla, Asmodian did what he could to try and find work but unfortunately he found it very difficult to find. Most of the noble parties were handled by Harpers or bards with a very strong reputation. The local inns and taverns gave their work to local entertainment guilds and Asmodian was finding his funds were drying up rather fast. Dinners were payed for by the small wages Asmodian made in local Lliira churches (and occasional he was commissioned to play in larger Selune temples). Evenings were primarily spent learning local tunes and stories and trying to make contacts so that Asmodian could possibly join a local barding guild.

Ballads

 * A Bard's Rap to Waterdeep

Asmodian as an NPC
Asmodian rarely goes into melee combat and instead relies on his environment to do most of his fighting for him. If in the forest he'll try to fall a tree upon his foe, if underground he will try to collapse the ceiling, and if nothing adequate can be found he will play his lute to instill courage into his allies. If alone or backed into a corner, he will draw Talon and Spur to defend himself as best he can.