Baron Mountana

Overconfident Barbarian and Rightly So --- Played by: Dan Rogers

Description
Baron Mountana stands at an imposing 6'6" and weighs in at 280lbs. He normally has a bald head that he shaves with his axe. He has reddish facial hair, green eyes and 3 scars from a lion on his chest, small scar on his cheek. He is extremly built, his muscles have muscles.

Baron wears whatever makes him happy and hit harder or live longer, currently he wears a very expensive piece of armor. He almost always has on a belt with a mysterious skull on it.

Personality
Where to begin, Baron is a very overbearing and foolhardy fellow. He loves to fight and loves to kill things and collect bounty. He usually attacks first, talks second and thinks eventually. Baron disregards plans and tactics in battles he considers to be easy, which are most battles. He will run in without the backup of his comrades. Known to make a decision and just run off without consulting anyone which forces his comrades to follow him since they wouldnt want to be caught in battle without him. Baron also likes to intimidate people to get what he wants, whether its prying on a puny shopkeeper or roughing up a thief for info. Never one to pay attention for long, Baron often responds to talking simply with "UH HUH!" be it important or not, usually its not important to him or he just doesnt want to try to understand what people are saying. Despite this so-called shortcomings by people, Baron fighting prowess has served his comrades well.

Baron hasn't changed much since the adventure started, he still has a knack for getting the group in trouble, still doesn't pay much attention to "long" conversations. He still makes short work of many foes. Lately he has been unruly in getting what he wants, deeming his comrades weak. He just wishes to kill their foes and move on, possibly back to his homeland?

Background
Grew up in the city of Ormath, one of the 3 shining plains cities in the Vilhon reach. Pretty much a hunter growing up, his survival techniques are unmatched by most in the region. He grew up this way since his parents mysteriously disappeared when he was he was about 15.

Baron never knew what happened to his family until recently when he discovered in the woods near the village of Surkh the tattered remains of his father and his gear. He was able to discern this due to his remarkable survival skills and could tell that the Lizardfolk of the village were to blame.

He decided to get the gear restored and his overconfidence led him to infiltrate the village and slay whomever was responsible. Not being the brightest person, he was quickly captured walking in the front entrance.

The Lizardfolk held him in captivity for a few weeks. By some miracle Baron was able to learn their language. Eventually he was put into a gladiator type battle against a Lion for the pleasure of King Griss'tok. Baron, as confident as ever engaged the lion and was dealt a wicked blow. It caught him off-guard that he didn’t know what to do; the confidence had been knocked out of him. Baron turned to an exit and in a fit of rage ripped through one of the Lizardfolk guards and fled the village.

King Griss'tok instructed his finest warrior, translated from the draconic language simply as "Lizardman" to follow Baron and make sure he is killed. Knowing he can’t beat this foe with his current skills, Baron has been forced to keep one step ahead of the Lizard, using his survival skills.

Baron seeks a group of adventurers to lend his strength to and fight along side to develop his skills in order to destroy the Lizardfolk who took his family from him.

Spell Plague
After leaving what was left of the group Corrin lead, Baron headed back home to the Vilhon Reach in order to train himself to become even stronger and avenge all those who killed those who he respected. Baron struggled with himself, confused that all these powerful guys died and he didn't. This only gave Baron more confidence that he was indeed indestructible.

Baron was last seen where the Plaguewrought lands now reside when the spell plague hit. An adverse reaction from Baron's belt caused him to be swallowed up into some sort of magical stasis. The ever-shifting Plaguewrought lands keep Baron buried deep underground, ever moving. It is uncertain if this will ever wear off, but if it does. The world had best be ready.

Kill Tally

 * Human Guard: 25
 * Human Fighter: 14
 * Human Rogue: 12
 * Human Wizard: 1
 * Human Cleric: 1
 * Human Paladin: 3
 * Orcs: 13
 * Hobgoblins: 22
 * Skeletons: 10
 * Orge Zombies: 2
 * Orge Fighter: 2
 * Orge Barbarian: 2
 * Zombies: 1
 * Dogs: 3
 * Tiger: 1
 * Dretch: 6
 * Babau: 3
 * Dire Wolf: 3
 * Displacer Beast: 2
 * Doppleganger: 1
 * Maralith (Kary): 1
 * Mindflayer Sorcerer: 1
 * Mindflayer: 1
 * Wraith: 1
 * Dread Wraith: 2
 * Duergar: 2
 * Stone Giant: 1
 * Senten Zassif (Kelria's Body): 1
 * RED WIZARD OF THAY: 9