Terrence McGovalin

Description
Often dressed in traveler's clothes with long dark brown (close to black) hair.

Personality
Cold and calculating. He often thinks of the larger picture rather than the smaller.

Family and Relationships
Margaret McGovalin - Mother Peter McGovalin - Father

Allies from his Retaining the Peace adventure aka existing Co-Business owners of The Swift Horn

Character History
Dealings with The Thunder Temple Terrence was intrigued with the phenomenon, chaos, and was interested to learn more about it. For a while, his learning was going well; that was until he heard wind of plans relating to Mual-Tar's return. At that point, he thought it would be wise to abandon The Thunder Temple. His plans of abandonment did not go unnoticed. The Thunder Temple hunted Terrence all over Avatoril; it was by chance that Terrence came across a way to leave this world through the world of many doors, also known as Sigil. It was there when he jumped into a different world. A world that took a different direction from religion, rather technology. It seemed for the time, he gave his hunters the slip. Treading on New Soil Terrence found himself on new grounds. He was astonished of what he saw. Airships, a rail system, sentient constructs known as warforged. The magic in this world was used to create these machines to improve the quality of life. It did not take him long to adjust to the world around him. He later realized that he was in a land called Khorvaire. Despite his intrigue, he did not forget that he was on the run. Luckily for Terrence, the denizens of Khorvaire are not familiar with the Thunder Temple. He decided to blend with the people for a while. He knew he had to make money in this city; so, like most adventurers, he went to one of the houses and decided to go with House Canath. His arcane prowess along with his tactical demeanor made him stick out from the other adventurers rather quickly and was quite desirable.